My team and I designed and constructed a captivating puzzle ball comprising 15 stages, with each member responsible for five stages. The objective was to navigate the ball from start to finish, similar to the game Perplexus.
Collaborating on OnShape, it was my first experience with shared 3D modeling. I particularly enjoyed crafting my stages, which included a loop-the-loop and a drop from one side of the ball to the other. The project showcased our collaborative engineering abilities and honed our 3D modeling skills.